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to
test and evaluate mobile technology as a delivery method of educational
content, |
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to
specify students and teachers needs and design content structure
so that the learning environment can act as a lifelong organiser,
tutor, guide and mentor, |
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to
provide a platform for “learning to learn” situations, |
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to
develop a pedagogical framework for school/classroom integration
and promote informal learning as an integral part of the formal
education, |
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to
provide case samples of content on which evaluation of the impact
of the new learning environment will be possible, |
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to
explore the educational potential of mobile devices in different
educational and cultural settings |
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to
demonstrate ways of communication with teachers and students and
ways to augment human abilities by capturing, recalling and generalising
from situated events. |
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